Interview with Peter Clark
Join us as we delve deep into a captivating conversation with the multi-talented designer and director, Peter Clark. From his humble beginnings of learning the ropes in high school Photoshop competitions, all the way to selling his first piece of art and taking the plunge into his dream career, Peter's journey is nothing short of inspirational. Discover how Peter transitioned from school to the professional realm, the significance of personal projects, and the courage it takes to chase your dreams.
Peter Clark is a multi-media artist and designer with an emphasis on graphic design brought to life via experimental animation techniques. His work is largely influenced by a life of skateboarding and drumming, which gave birth to his audio alias Enternull. Clark is often involved in both the audio and visual production of his projects -- which vary between experimental animations, light-based installation art and title design packages. He has been working as a freelance designer since 2014 with clients such as Fender Music, The Video Game Awards, Nike, Masterclass, Martin Garrix, and Nine Inch Nails. His visual approach often focuses on the process behind creation, attempting to use actions or materials as conceptual metaphors. By focusing on the errors often found in analog glitch or practical effects, Clark seeks to hint at the process behind the work and bring viewers closer to the act of making.
Discussion Points:
Early interests and education in design
Creating a unique aesthetic and brand
Transition from school to the professional world
Career paths and perspectives
Becoming a studio owner journey
Curating and mentoring talent
Practical effects and the creative process
Practical effects vs. digital
Pushing boundaries in lighting effects
Analog and digital art intersection
Taking time off and giving back
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