Motion Design Culture
Back when we were job hunting early in our careers, no one mentioned company culture, and we didn’t look at company culture as a ‘thing.’ We looked for open jobs and took them when hired! These days, a company’s culture ranks high on the wish list of many motion design job seekers.
Join us as we discuss what makes company culture toxic, or sustainable, and how to recognize aspects of each type. Every company or classroom has a culture, it may be great in a giant corporation, and it could be horrible in a small, seemingly cool, boutique organization. Don’t assume.
Do you have some great culture-related work stories? Send them to us, we would love to hear about them.
Discussion Points:
Let’s first define what culture is in the dictionary
It’s definitely challenging to foster culture in our current remote home-based zooms and slack etc..
Motion design work used to be only in NY/LA but now you can work anywhere
Great motion design teams can be found in lots of unexpected places, like CashApp
Company culture is always changing– and you can influence it when you’re inside
Is the company culture “sustainable” or toxic?
Some attributes that make for a toxic company environment:
Discrimination of any kind: any of the ‘isms’
Unrealistic expectations for work deadlines
Constantly in DefCon 1 Mode/putting out fires
Burnout
Some attributes of a sustainable culture
Feeling like you want to be there
Anyone can speak up at any time without repercussions
Communal spaces to talk, eat, hang out
Clear HR policies/regular reviews
Clarity of reporting structure– who can you talk to about issues?
Ability to manage your personal obligations without repercussions
Accessibility to leadership
People/leadership saying thank you for all your hard work
Do you have some interesting culture stories? Send them to us.
Resources: